Field3D

#include <Field3DFile.h>

Public Attributes

std::string name
 The name of the layer (always available) More...
 
std::string parent
 The name of the parent partition. We need this in order to open its group. More...
 

Detailed Description

This class wraps up information about a single "Layer" in a .f3d file. A layer is a "Field" with a name. The mapping lives on the Partition object, so the layer only knows about the location of the field in the file.

Definition at line 96 of file Field3DFile.h.

Member Data Documentation

◆ name

std::string File::Layer::name

◆ parent

std::string File::Layer::parent

The name of the parent partition. We need this in order to open its group.

Definition at line 103 of file Field3DFile.h.

Referenced by Field3DInputFile::readLayer(), Field3DInputFile::readPartitionAndLayerInfo(), Field3DInputFile::readProxyLayer(), and Field3DOutputFile::writeLayer().


The documentation for this class was generated from the following file: