Field3D
MinMaxUtil.cpp
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36 
37 //----------------------------------------------------------------------------//
38 
43 //----------------------------------------------------------------------------//
44 
45 #include "MinMaxUtil.h"
46 
47 //----------------------------------------------------------------------------//
48 
50 
51 //----------------------------------------------------------------------------//
52 // Constants
53 //----------------------------------------------------------------------------//
54 
55 const char* k_minSuffix = "_min";
56 const char* k_maxSuffix = "_max";
57 
58 //----------------------------------------------------------------------------//
59 
61 
62 //----------------------------------------------------------------------------//
k_maxSuffix
const char * k_maxSuffix
The standard 'max' suffix - "_max".
Definition: MinMaxUtil.cpp:56
FIELD3D_NAMESPACE_SOURCE_CLOSE
#define FIELD3D_NAMESPACE_SOURCE_CLOSE
Definition: ns.h:60
MinMaxUtil.h
Contains MIP-related utility functions.
FIELD3D_NAMESPACE_OPEN
Definition: FieldMapping.cpp:74
k_minSuffix
const FIELD3D_NAMESPACE_OPEN char * k_minSuffix
The standard 'min' suffix - "_min".
Definition: MinMaxUtil.cpp:55