Field3D
InitIO.h
Go to the documentation of this file.
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//----------------------------------------------------------------------------//
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/*
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* Copyright (c) 2009 Sony Pictures Imageworks Inc
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*
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the
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* distribution. Neither the name of Sony Pictures Imageworks nor the
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* names of its contributors may be used to endorse or promote
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* products derived from this software without specific prior written
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* permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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//----------------------------------------------------------------------------//
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//----------------------------------------------------------------------------//
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#ifndef _INCLUDED_Field3D_InitIO_H_
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#define _INCLUDED_Field3D_InitIO_H_
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//----------------------------------------------------------------------------//
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#include "
Types.h
"
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//----------------------------------------------------------------------------//
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#include "
ns.h
"
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FIELD3D_NAMESPACE_OPEN
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//----------------------------------------------------------------------------//
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FIELD3D_API
void
initIO
();
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//----------------------------------------------------------------------------//
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FIELD3D_API
void
setNumIOThreads
(
const
size_t
numThreads);
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//----------------------------------------------------------------------------//
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FIELD3D_API
size_t
numIOThreads
();
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//----------------------------------------------------------------------------//
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FIELD3D_NAMESPACE_HEADER_CLOSE
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//----------------------------------------------------------------------------//
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#endif
FIELD3D_NAMESPACE_HEADER_CLOSE
#define FIELD3D_NAMESPACE_HEADER_CLOSE
Definition:
ns.h:58
setNumIOThreads
FIELD3D_API void setNumIOThreads(const size_t numThreads)
Sets the number of threads to use for I/O multi-threading.
Definition:
InitIO.cpp:85
Types.h
Contains typedefs for the commonly used types in Field3D.
initIO
FIELD3D_NAMESPACE_OPEN FIELD3D_API void initIO()
Initializes the built-in Field3D IO classes.
Definition:
InitIO.cpp:66
ns.h
numIOThreads
FIELD3D_API size_t numIOThreads()
Returns the number of I/O threads to use.
Definition:
InitIO.cpp:92
FIELD3D_API
#define FIELD3D_API
Definition:
ns.h:77
FIELD3D_NAMESPACE_OPEN
Definition:
FieldMapping.cpp:74
export
InitIO.h
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